What're your favorite unorthodox ramp cards in EDH? klydekc's Collection (Commander) on MTG Collection Builder Five of the six most popular green cards in the format are land ramp cards: Cultivate, in 48% of eligible decks, Kodama's Reach, in 38%, Farseek, in 32%, Rampant Growth, in 31%, and Sakura-Tribe Elder, also in 31%. Once lists start to get a lil more tight, that's probally when people will start to consider cutting those 2 cards. and ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} The strongest reason is color fixing. Your best color fixing comes from green spells like Kodama's Reach and Cultivate, which means you need to make sure you have enough forests to cast them. While I'm sure Jodah is environmentally friendly, going green is at odds with his Jeskai cost. Kodama's Reach. On the face of things, two cards for one is obviously stronger than going 1-for-1. It hadn't occured to me that farseek is dead in all mono green decks of which there are many, and that lore is just a pricy rampant growth in a lot of them. Sig by myself! With her, she brings a library's worth of knowledge foreign to this land: a series of spells, guaranteed to bring the bountiful harvests of the future to the present, and a host of new possibilities to the area. As decks get stronger and faster and more towards cEDH levels, you will see almost none of these two cards because you need to be doing something more impactful with 3 mana. Awesome ramp spells! Also as ithers gave said, Reach has less printings than Cultivate. Commander 103: Mana Value, Ramp, and the Meta | Goonhammer 1 Steamflogger of . What about compared to Skyshroud Claim and Explosive Vegetation? I like Cultivate because of the art and Kodama's Reach because of the memories. It see play in 1 formats: Commander. Jun To sell cards to us you will need to trade one of our buy bots within Magic Online. But to your point there's many other 3CMC drops that might synergize better with your particular deck. 1 Damnation. In mono green this isn't an issue as much but the more colors you add the less forests you can squeeze in even with duals. by | Feb 7, 2022 | vestibular schwannoma surgery | maine drivers test study guide | Feb 7, 2022 | vestibular schwannoma surgery | maine drivers test study guide Report Abuse Posted By: dberry02 (9/18/2010 1:48:38 AM) Rating: Cultivate has been reprinted more, including in Masters 25, which tanked the prices of lots of staples. When we think about our deck's speed, and its power level, it might make more sense to run a Rampant Growth or a Nissa's Renewal in place of one of them. February 6, 2022; Posted by sfincione google translate; 06 Feb . or something, you can use it immediately to cast another card. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} If your play group isn't fast, its a good card. Personally, I am not a fan of Cultivate/Kodama's Reach, but especially for budgetary reasons I wholeheartedly respect the cards. It's 98 cards and those two. they are basically like signets. Nature's Lore, Farseek, Rampant Growth, Harrow, Grow from the Ashes, Skyshroud Claim, Sakura Tribe Elder are all cards I would run well before even getting to Cultivate or Kodama's Reach, and that's not even considering mana rocks like Sol Ring, Arcane Signet, Signets and Talismans, which I would again all run over Cultivate. I think that anywhere between 10-15 ramp spells is good and then I . Jaelyn is a musician and educator based in the Pacific Northwest. Cultivate In Damia I prefer. Here's my Arixmethes, Slumbering Isle decklist. Then shuffle your library. I run both cards in my Rafiq EDH deck. Let's drink a bar." Selling NM English Regular Cultivate in Commander 2013 for Magic the Gathering at $0.99 Kodama's Reach and it's in 35,000 less decks. Elves are vulnerable, mana rocks are not lands and are taken up by all players. :). Homes For Sale In Sequatchie County, Tn, Suspending it on turn 1 and casting an Edge of Autumn on turn 2 will leave you with a whopping five mana on turn 3, all by making use of a turn that often would be wasted otherwise. kodama's reach vs cultivate - sansib.in CUT #19 Finals - Vishgraz vs. Prava & Ich-Tekik | Commander's Herald Right now, Cultivate and Kodama's Reach are way better in my opinion. EDH vs Oathbreaker | Kodama's Reach and Cultivate | MTG Craigslist Houses For Rent West Columbia, Sc, Otherwise dorks, fast mana and artifact ramp are what you should be running. Format: Alchemy Artisan Brawl Casual Commander Duel Commander Frontier Historic Historic Brawl Legacy Modern Pauper Pauper Commander Pauper Historic Pauper Penny Pauper Singleton Penny Pioneer Premodern Standard Vintage. The biggest drawback to Cultivate is that it can very easily interrupt your tempo. Illustrated by Ayako Ishiguro Standard Not Legal Alchemy Not Legal Pioneer Not Legal Explorer Not Legal Color Identity:G. Market Price: $0.48. Farseek Many people tend to overlook the fact that Kodama's Reach is an arcane spell. 4 yr. ago. 1x Meloku the Clouded Mirror. A young animist emerges into a strange, new land. Cultivate / Kodama's Reach. -RagingLevine Kodama's Reach; Kodama's Reach. Kodama's Reach, Sorcery arcane, designed by Heather Hudson first released in Oct, 2004 in the set Champions of Kamigawa and was printed exactly in 21 different ways. roasted mediterranean veg risotto deliciously ella; resorts near thirthahalli; long term caravan parks mandurah; is davion mitchell donovan mitchell's brother Spell mastery If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. Jaelyn Rosenquist. Total number of cards. Commander Sub-Format PreDH Is The New Magic Rage Three lands per card is better than two. if they want it. The only reason I'd not run them is if I had too few basics. [ [Cultivate]] and [ [Kodama's Reach]] are two cards that are (mostly) functionally the same. Thrasios, Triton Hero 13. Below is my Prossh, Skyraider of Kher decklist, which utilizes the more expensive land ramp cards for this purpose. Their great early game when my opening hand is Forest, forest, colorless land, birds of paradise (I play bant) so I can just get a island and plains, but when I draw it late game, it's awful because I have my lands set, and I would rather see a bomb spell or creature. 1x Azusa, Lost but Seeking. Nature's Lore Thanks for all the replies, I love to hear about cards from other's perspectives, very enlightening. We are committed to the spread of knowledge and positive vibrations on the public airwaves Skyshroud Claim, Explosive Vegetation, and Hunting Wilds aren't quite as strong, but can still be quite good in decks that want some serious ramp. Updated Feb 28, 2023 by OblivionCT using our MTG Deck Builder. Farseek, Cultivate, Kodama's Reach, and Migration Path all fuel this fairly mana-hungry deck. And even then [[Harrow]] might do a better job at fixing because it brings down two lands of any combination immediately at instant speed. Has Kodama's Reach just not been reprinted due to "Arcane"? Join. So I think I'd prefer running things like [[Farseek]], [[Nature's Lore]], [[Rampant Growth]], or [[Sakura Tribe Elder]] over any 3 CMC ramp.But even when I run out of the 2 CMC ramp, the extra slots I'd prefer to fill with other cards that serve different utility. Nissa's Pilgrimage. Types: Sorcery Arcane. Ramp 1 and guarantee you a land drop in the next turn, that's very decent. Kodama's Reach . And it is kind of just ok in two color decks where you have 2-3 duals max typically. 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